Thursday, March 07, 2013

Is the video game industry following the movie industry in creative decline?

Provocative question, but the last few years for movie releases have been sequels, more sequels, remakes, and adapted screenplays, with more expensive ticket prices masking the actual decline in number of tickets sold. Does this not sound like the video game industry?

Sure, I like being reintroduced to rich, deep worlds like the Elder Scrolls or Fallout, refighting characters from old games with better graphics, or even seeing beloved games ported to new platforms, but what about new stuff?

I think there is a real interest in brand new properties without the huge marketing budgets necessary for mature titles from publishing houses who are part of publicly traded media conglomerates, otherwise the coverage of Kickstarter funding for Indie games would not be so breathless or hopeful.

If the established titles start costing so much, and taking so long to come to market, and then have mediocre sales, how long before we'll be waiting 15 years for those games to be stuck in an emulator pack like all the Sega Dreamcast games?

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