Part two of Mary and Sakura's gambling test involved Aoi as their dealer in a game of dice. Cheating, tactics, and psychology were part of this one-on-one elimination match. Sakura won and explained how she caught Mary cheating.
Unfortunately, Sakura didn't win part one of the gambling test! There were more clues and treasure chests on other floors of the clubhouse. Mary used her friends as a distraction for switching dice, which let them find the other treasure chests! There was no need to play against each other to win the opponent's key. Mary's prize was a collar, which made Mikura incredibly jealous.
Aoi showed the man he is when he booted Sakura out of his inner circle but kept her as his fiance. Mary's ethics hold loyalty highest, so she told Aoi to back off. She would decide on her own if President Kirari needed to go down. But she wouldn't join Aoi to help him do it. Mary's fierce independence tickled Sachiko.
In the Kakegurui Twin epilogues, Mary enjoyed her gambling den with her friends, Tsuzura and Yukimi. Tsuzura considered Mary to be her prince! Meanwhile, Aoi decided to put Kirari and the plan to take down the housepet system on the back burner. Mary became his priority. Cliffhanger!
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